Squammo demo
(50mb, may load slowly)
WSAD / ARROWS or LMB = Move
SHIFT = Toggle Dash
ENTER or E or LMB = Action / Ok
LMB on Enemy = Use Weapon
F then LMB = Aim and Shoot
R = Reload
ESCAPE or RMB = Cancel / Menu
SAVE AND LOAD FROM MAIN MENU
Malik has been thrown into a dark and dilapidated underground prison of the future for refusing to obey his producers. There he meets Lira, a forgotten prisoner and victim of neurological experiments, along with a shadowy ghostlike entity named Squammo. As they try to escape together, they must navigate mazelike tunnels, solve harrowing puzzles, and battle or escape from deadly patrol drones.
Features:
Labyrinth of puzzles.
Deadly droids.
Chase sequences.
Laser battles.
Original soundtrack.
Maps, Story, Gameplay and Music created by: Jeremy Smith www.jeremymichaelsmith.com
Cyberpop and Horror City Pixel Art available from https://malibudarby.itch.io/Javascripts Many Javascripts
Galv, Yanfly, SumRndmDude, I'll add more links here soon
WARNING: Some coarse language and mild violence.
Sound Effects
Created for Spring 2020 Scream Catalogue SCREAM MACHINE game jam.
Made in RMMV
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 2.0 out of 5 stars (3 total ratings) |
| Author | Animaljere |
| Genre | Adventure, Action, Puzzle |
| Made with | RPG Maker |
| Tags | cyberpop, Dark Fantasy, Escape Game, Horror, pop-horror, Scary, Sci-fi |




Comments
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Hey, this game is interesting! The storyline's ambiguity added to the atmosphere, and the art is really wonderful.
I had trouble avoiding the robots because of an intense FPS lag at the start of any combat encounter - not sure if it's because of the plugins/audio file size/files not preloading beforehand. Because of that I couldn't get past the initial puzzle but I hope to play the full game in the future soon (: Good luck!